Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Tamer Warriors are much more straitforward than their Hunter counterparts: if it moves, stab it until it stops. Hunters go find trouble and tame it; Warriors kill the trouble the Hunters can't handle.
Advances from: | |
---|---|
Advances to: | Veteran |
Cost: | 15 |
HP: | 40 |
Movement: | 5 |
XP: | 40 |
Level: | 1 |
Alignment: | lawful |
ID | Tamer Warrior |
Abilities: |
spear pierce | 11 - 2 melee | firststrike | |
haft impact | 5 - 3 melee | ||
None pierce | 3 - 1 ranged | take cover |
Resistances: | |
---|---|
blade | 0% |
pierce | 20% |
impact | 20% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 99 | 20% |
Flat | 1 | 50% |
Forest | 1 | 60% |
Frozen | 3 | 30% |
Hills | 2 | 60% |
Impassable | 99 | 20% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 3 | 30% |
Swamp | 2 | 30% |
Unwalkable | 99 | 20% |
Village | 1 | 70% |